Why Your Favorite Games Feel Like A Second Job
Is your favorite game starting to feel like work? Discover how battle passes and FOMO weaponize your free time, turning gaming into a chore of endless grinding.
Focused opinion pieces calling out problems, trends that miss the mark, disappointing releases, bad updates, or industry decisions that frustrate players.
Is your favorite game starting to feel like work? Discover how battle passes and FOMO weaponize your free time, turning gaming into a chore of endless grinding.
Nothing kills a power fantasy faster than forced stealth sections. Learn why these clunky, mandatory missions are the worst part of modern action game design.
Always online single player is the worst trend in gaming. Read why mandatory internet and server shutdowns are destroying game ownership and preservation.
Tired of downloading games that look nothing like the ads? Explore the frustrating world of fake mobile game ads and the real reason they refuse to die.
Spent 80 hours just to face a lazy fade-to-black? We list the absolute worst video game endings that ruined everything and turned masterpieces into disasters.
Are “Definitive Editions” just cynical cash grabs? We discuss the rise of lazy game remasters, broken ports, and how publishers exploit nostalgia for profit.
Early access scams are the new norm. Find out why paying full price for unfinished garbage makes you an unpaid QA tester for games that never hit version 1.0.
Is Denuvo really choking your gaming rig? We analyze the actual performance impact of this controversial DRM on FPS and load times for modern titles.
Do games feel like a second job? Dive into live service game fatigue, the pressure of daily chores, and why players are finally sick of the endless grind.
Do massive maps trigger burnout? Find out why bloated open worlds and 100-hour playtimes are turning modern gaming into a tedious, endless second job.